Tuesday, December 14, 2010


Master copy of the famous Jacques-Louis David painting Napoleon Crossing the Alps. Completely hand painted in Ps. A friend was kind enough to let me borrow their face. The piece is for a Type and Image project where we had to lay out and design a magazine article. Mine was Ralph for Emperor by Ralph Wanger. The concept was that "Ralph" was super imposing himself upon a famous emperor, cutting his face out from a photo and roughly taping it over a print or what have you that he owned. So yes, the tape is intentional. :P

Waaaaaayyyy too many hours in Ps

Thursday, December 2, 2010


Thought I'd posted this. Huh. Well, here it is either way. The cover image for my game. It was hell to paint. x_x But I learned a lot.

Sunday, November 28, 2010

Last two monsters

Last of my monsters for my survival horror game I'm making. Now on to faux screen shots and map refinement.

Monday, November 22, 2010


Here's some preliminary attacks at monster concepts for my survival horror game Perdition.

Tuesday, November 16, 2010

fish heads

Small painting for a presentation tomorrow. It's a Payara, also (incorrectly called) the Vampire Tetra. Yes, their teeth really are that big. Go look them up! they're awesome.

Saturday, November 13, 2010

Sunday, October 31, 2010

Saturday, October 23, 2010

Dr. Sketchys and SOCA

SOCA! We had a pair model for us. I tried a few new ideas for how to do these, and the first one of using watercolor and colored pencil flopped, so I went back to using pen. I was sick this SOCA, so these aren't too accurate, as I was like "buh, wish I could breathe and hear..." haha. I tried to focus more on value and modeling rather than anatomical perfection (obviously). I think next SOCA, depending on the model, I'll be focusing on parts of the form, and not trying to draw the whole thing. 

 And these last two are from the last session of Dr. Sketchy's. It was a voodoo theme, and the model Rio bought her adorable pet snakes with her to model with. They were so cute! The first one here was a challenge of trying to draw her as she was dancing, since our model is also a belly dancer.

Monday, October 11, 2010

Coal Mines

Second scene done for my game design class. PSD file looks better (as always). This time It's a coal mine. Tried to emphasize the very horizontal layout as well as how claustrophobic it is this time. Learned a lot on this one as well. Slowly getting better with these.

Saturday, October 9, 2010

Thursday, October 7, 2010

naked trees

My first time doing a landscape in photoshop! I watched a few tutorials, soaked in the info, and took a wack at it. And for my first go, I'm very pleased. The lighting's probably not perfect but I think it has the right mood to it, feeling nice and oppressive. This is a scene study for my game design class.

Thursday, September 30, 2010

Skull bats like soup too

He's enjoying a bowl of broccoli and cheese soup. :P


Final ref sheet for my main protagonist in my game. Her name is Dahlia.

The setting is in the 1840s during the height of the Oregon Trail usage. The wagon train she's a part of drives through a patch of land so full of angry dead that they manage to actually manifest, and try to kill everyone in the caravan. Dahlia's motivation is simply sheer survival. She has no child, no husband, nothing. Only her will to live keeps her going. 

More on her and the rest of the game as I create new pieces for it.

Tuesday, September 28, 2010

Game concept

 This semester I'm taking game design and theory, and I've decided to make a survival horror game set on the Oregon Trail. Up top is the base figure for my soon to be character sheet, and below is a rough sketch of the protagonist, Dahlia, along with one of the creatures in the game. It has fingers for teeth! I'll post the final sketch of the ref sheet as well as the final draft of it as they're finished.

Friday, September 17, 2010


I'm always terribly happy when I can sneak in odd pictures into school projects. This guy makes an upper and lower case E, and is a visual representation of the sentence "an eel with ears eats eggplant eagerly." He's going to get painted, this is just the base sketch. I'll post the final version of the assignment later!

Saturday, September 11, 2010

figure week.

The only two poses from SOCA I really cared for. The last one my friends said we should all draw her as a cool demon chick so I did. Despite not being on the ball that session it was lots of fun.

From the session today at Dr. Sketchy's RVA. Our first male model (Parker Galore). He was lots of fun to draw. Did some great poses, and had some awesome costumes. This page was just 5min a piece, and I was working more on just loosening up rather than being dead accurate.

My brush pen ran out of ink so I had to move over to using a brown micron for the rest of the session. Gladiator gear!

The second pace was a Pan costume. I took the mask and made it his actual face. We had to draw him with some other mythical creature in a setting.

Same thing with making the mask his actual face. The unicorn was actually a hobby horse. I BSed what little horse anatomy I knew to make it a real unicorn. :P

Tuesday, September 7, 2010

Nerd glory

I just bought my first real set of dice to play D&D with, so glamor shots had to happen. I have a nice DSLR now with a lovely macro lens that I love to use. Gotta love that shallow depth of field!


A really silly cat doodle. It has your nose. :D

trying out a new style for when I want to make simple fun cartoons. My paladin I play on WoW because she's adorable.

Playing with my under used brush pen. I'd love to use this kind of line quality on a finished piece. But whenever I try to ink a sketch, I tense up and lose it. Something to work toward. Just some gesture sketches to do something simple and loose and and eye and mouth/nose. No refs.

Thursday, August 19, 2010


A quick bust of my Tauren Death Knight in WoW. :B Wanted to draw an undead cow, and work on making things look like they're glowing. Her nose bone isn't technically accurate to a cow skull, but I thought it looked better ending there than further back. 

Ok, back to slightly more serious work.

Done 100% in photoshop.

Thursday, August 12, 2010

Penny Get Your Gun

Went to another Dr. Sketchy's session, this one was a western theme. The costumes, especially the second one, were a lot of fun to draw, and definitely not something I get to do from life often. Model was the lovely Pretty Penny, one of our local burlesque dancers.

Saturday, July 17, 2010

Customized bag

A custom paint job on a bag a friend commissioned me to do. Camera did a terrible job showing off the gradient from the black to blue. :/ Looks tons better in real life. Got to try my hand at stencils again. Lots of work for such simple little designs.

Thursday, July 15, 2010

Egg Clock

A bit of a speed painting done while chatting with people online. About 45 minutes. The focus was my little egg clock on my desk, so not much else got the same amount of rendering care. The time on the clock is when I started.

Wednesday, July 14, 2010

Dr. Sketchys

Dr. Sketchy's session today from 5-about 8. Got a lot of sketches in, and remembered that I should be doing figure drawings more often! x_x Model is Jendetta. Poses range anywhere from 5-20 minutes.